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	<title>Platypotamus &#187; Development</title>
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	<description>Where your imagination can sour!</description>
	<lastBuildDate>Thu, 21 Oct 2010 00:37:11 +0000</lastBuildDate>
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		<title>Hypothetical Question:  Perspective</title>
		<link>http://www.platypotamus.com/2010/09/02/hypothetical-question-perspective/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hypothetical-question-perspective</link>
		<comments>http://www.platypotamus.com/2010/09/02/hypothetical-question-perspective/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 20:22:03 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Camera]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[cronotrigger]]></category>
		<category><![CDATA[earthbound]]></category>
		<category><![CDATA[final fantasy six]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[jackal]]></category>
		<category><![CDATA[link to the past]]></category>
		<category><![CDATA[old school gaming]]></category>
		<category><![CDATA[perspective]]></category>
		<category><![CDATA[pixel art]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[secret of mana]]></category>
		<category><![CDATA[tmnt]]></category>
		<category><![CDATA[visuals]]></category>

		<guid isPermaLink="false">http://www.platypotamus.com/?p=557</guid>
		<description><![CDATA[Imagine for a second that I'm working on a kind of old school game.  Imagine further that as I'm working on said game, I'm open to suggestions and other sorts of help from the Internet at large, rather than going it alone. Now, if I were going to do that, it's possible that the game [...]

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		<slash:comments>1</slash:comments>
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		<title>Captcha Your Imagination:  Comatile Mom</title>
		<link>http://www.platypotamus.com/2010/08/26/captcha-your-imagination-comatile-mom-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=captcha-your-imagination-comatile-mom-2</link>
		<comments>http://www.platypotamus.com/2010/08/26/captcha-your-imagination-comatile-mom-2/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 09:43:09 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[captcha]]></category>
		<category><![CDATA[captcha your imagination]]></category>
		<category><![CDATA[comatile mom]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[prototypes]]></category>
		<category><![CDATA[sheep]]></category>
		<category><![CDATA[zee]]></category>

		<guid isPermaLink="false">http://www.platypotamus.com/?p=500</guid>
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</object> I've started making quick prototypes of games out of captchas, because really, "why not?"  A general post mortem follows. First, for a general idea of what this series of blog posts is about, see the general Captcha Your Imagination page.  Also, my plan is to go through [...]
Related posts:<ol>
<li><a href='http://www.platypotamus.com/development/captcha-your-imagination/' rel='bookmark' title='Captcha Your Imagination'>Captcha Your Imagination</a></li>
</ol>

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		<slash:comments>0</slash:comments>
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		<title>Gamasutra:  Making Games on the Side</title>
		<link>http://www.platypotamus.com/2010/07/15/gamasutra-making-games-on-the-side/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamasutra-making-games-on-the-side</link>
		<comments>http://www.platypotamus.com/2010/07/15/gamasutra-making-games-on-the-side/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 17:02:58 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[gamasutra]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[steambirds]]></category>

		<guid isPermaLink="false">http://www.platypotamus.com/?p=340</guid>
		<description><![CDATA[Gamasutra - Features - Making Games On The Side: Development In The Real World. Great article that profiles a couple of folks working on game projects in their spare time.  A pretty inspiring read, particularly if you are trying to do the same sort of thing.  Good advice from the developers too.  Read it. "I [...]
Related posts:<ol>
<li><a href='http://www.platypotamus.com/2008/02/14/gamasutra-stories-from-the-sandbox/' rel='bookmark' title='Gamasutra:  Stories from the sandbox'>Gamasutra:  Stories from the sandbox</a></li>
<li><a href='http://www.platypotamus.com/2010/07/21/gamasutra-features-evaluating-game-mechanics-for-depth/' rel='bookmark' title='Gamasutra &#8211; Features &#8211; Evaluating Game Mechanics For Depth'>Gamasutra &#8211; Features &#8211; Evaluating Game Mechanics For Depth</a></li>
<li><a href='http://www.platypotamus.com/2010/08/04/gamasutra-news-in-depth-no-female-heroes-at-activision/' rel='bookmark' title='Gamasutra &#8211; News &#8211; In-Depth: No Female Heroes At Activision?'>Gamasutra &#8211; News &#8211; In-Depth: No Female Heroes At Activision?</a></li>
</ol>

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		<title>A couple of featured Links</title>
		<link>http://www.platypotamus.com/2008/07/10/a-couple-of-featured-links/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=a-couple-of-featured-links</link>
		<comments>http://www.platypotamus.com/2008/07/10/a-couple-of-featured-links/#comments</comments>
		<pubDate>Thu, 10 Jul 2008 18:34:44 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Game Discussion]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[dwarf fortress]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[nimblebit]]></category>
		<category><![CDATA[zero gear]]></category>

		<guid isPermaLink="false">http://www.platypotamus.com/?p=67</guid>
		<description><![CDATA[Since I was on vacation in the Bahamas over the past couple of weeks, I don't have a big Dungeon Generator update ready. Not to fear though, I've been meaning to do a slightly related update for awhile now, and this gives me a good reason to do so. First, a small sidebar: I think [...]

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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dungeon Generation Fun</title>
		<link>http://www.platypotamus.com/2008/04/28/dungeon-generation-fun/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dungeon-generation-fun</link>
		<comments>http://www.platypotamus.com/2008/04/28/dungeon-generation-fun/#comments</comments>
		<pubDate>Tue, 29 Apr 2008 03:07:56 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Dungeon Dice]]></category>
		<category><![CDATA[dungeon generation]]></category>
		<category><![CDATA[photoshop]]></category>

		<guid isPermaLink="false">http://www.platypotamus.com/?p=50</guid>
		<description><![CDATA[Well, the dungeon generator is finally far enough along that I'm comfortable unveiling it here for you folks. In the coming weeks, I'll be sharing some interesting details that have gone into its development so far. As new features get added in, I'll share those as well. Quick summary, as well as a link to [...]
Related posts:<ol>
<li><a href='http://www.platypotamus.com/2008/05/19/dungeon-generation-multi-tile-spanning-art-support/' rel='bookmark' title='Dungeon Generation: Multi-Tile Spanning Art Support'>Dungeon Generation: Multi-Tile Spanning Art Support</a></li>
<li><a href='http://www.platypotamus.com/2008/05/11/dungeon-generation-planning-requirements/' rel='bookmark' title='Dungeon Generation: Planning Requirements'>Dungeon Generation: Planning Requirements</a></li>
<li><a href='http://www.platypotamus.com/2010/08/19/the-brainy-gamer-fun-factor-catalog/' rel='bookmark' title='The Brainy Gamer: Fun Factor Catalog'>The Brainy Gamer: Fun Factor Catalog</a></li>
</ol>

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