<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Platypotamus &#187; gamasutra</title>
	<atom:link href="http://www.platypotamus.com/tag/gamasutra/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.platypotamus.com</link>
	<description>Where your imagination can sour!</description>
	<lastBuildDate>Thu, 21 Oct 2010 00:37:11 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Gamasutra &#8211; News &#8211; In-Depth: No Female Heroes At Activision?</title>
		<link>http://www.platypotamus.com/2010/08/04/gamasutra-news-in-depth-no-female-heroes-at-activision/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamasutra-news-in-depth-no-female-heroes-at-activision</link>
		<comments>http://www.platypotamus.com/2010/08/04/gamasutra-news-in-depth-no-female-heroes-at-activision/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 16:23:42 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Game Publishing]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[females]]></category>
		<category><![CDATA[focus groups]]></category>
		<category><![CDATA[gamasutra]]></category>
		<category><![CDATA[leigh alexander]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[ron gilbert]]></category>
		<category><![CDATA[women]]></category>

		<guid isPermaLink="false">http://www.platypotamus.com/?p=477</guid>
		<description><![CDATA[Gamasutra - News - In-Depth: No Female Heroes At Activision?. "Most of the focus tests that I have seen run at Activision are very questionable," says one source, an assertion with which the other sources agreed. "If someone from publishing has a point to prove or can't get an idea in the game, the focus [...]
Related posts:<ol>
<li><a href='http://www.platypotamus.com/2010/07/21/gamasutra-features-evaluating-game-mechanics-for-depth/' rel='bookmark' title='Gamasutra &#8211; Features &#8211; Evaluating Game Mechanics For Depth'>Gamasutra &#8211; Features &#8211; Evaluating Game Mechanics For Depth</a></li>
<li><a href='http://www.platypotamus.com/2008/02/14/gamasutra-stories-from-the-sandbox/' rel='bookmark' title='Gamasutra:  Stories from the sandbox'>Gamasutra:  Stories from the sandbox</a></li>
<li><a href='http://www.platypotamus.com/2010/07/15/gamasutra-making-games-on-the-side/' rel='bookmark' title='Gamasutra:  Making Games on the Side'>Gamasutra:  Making Games on the Side</a></li>
</ol>

Related posts brought to you by <a href='http://yarpp.org'>Yet Another Related Posts Plugin</a>.]]></description>
		<wfw:commentRss>http://www.platypotamus.com/2010/08/04/gamasutra-news-in-depth-no-female-heroes-at-activision/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gamasutra &#8211; Features &#8211; Evaluating Game Mechanics For Depth</title>
		<link>http://www.platypotamus.com/2010/07/21/gamasutra-features-evaluating-game-mechanics-for-depth/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamasutra-features-evaluating-game-mechanics-for-depth</link>
		<comments>http://www.platypotamus.com/2010/07/21/gamasutra-features-evaluating-game-mechanics-for-depth/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 17:21:00 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Gameplay Design]]></category>
		<category><![CDATA[Mechanics]]></category>
		<category><![CDATA[activity statement]]></category>
		<category><![CDATA[depth]]></category>
		<category><![CDATA[gamasutra]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[meaningful skills]]></category>
		<category><![CDATA[mike stout]]></category>
		<category><![CDATA[objectives]]></category>
		<category><![CDATA[ratchet and clank]]></category>

		<guid isPermaLink="false">http://www.platypotamus.com/?p=345</guid>
		<description><![CDATA[Another great article posted up on Gamasutra.  This one is written by Mike Stout, formerly of Insomniac.  It's really good look at how to fix mechanics in your game that seem to get old quickly, due to lacking depth. Gamasutra - Features - Evaluating Game Mechanics For Depth. At this time in my career, I [...]
Related posts:<ol>
<li><a href='http://www.platypotamus.com/2010/08/04/gamasutra-news-in-depth-no-female-heroes-at-activision/' rel='bookmark' title='Gamasutra &#8211; News &#8211; In-Depth: No Female Heroes At Activision?'>Gamasutra &#8211; News &#8211; In-Depth: No Female Heroes At Activision?</a></li>
<li><a href='http://www.platypotamus.com/2010/07/15/gamasutra-making-games-on-the-side/' rel='bookmark' title='Gamasutra:  Making Games on the Side'>Gamasutra:  Making Games on the Side</a></li>
<li><a href='http://www.platypotamus.com/2008/12/03/game-students-quick-read/' rel='bookmark' title='Game students:  quick read'>Game students:  quick read</a></li>
</ol>

Related posts brought to you by <a href='http://yarpp.org'>Yet Another Related Posts Plugin</a>.]]></description>
		<wfw:commentRss>http://www.platypotamus.com/2010/07/21/gamasutra-features-evaluating-game-mechanics-for-depth/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Gamasutra:  Making Games on the Side</title>
		<link>http://www.platypotamus.com/2010/07/15/gamasutra-making-games-on-the-side/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamasutra-making-games-on-the-side</link>
		<comments>http://www.platypotamus.com/2010/07/15/gamasutra-making-games-on-the-side/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 17:02:58 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[gamasutra]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[steambirds]]></category>

		<guid isPermaLink="false">http://www.platypotamus.com/?p=340</guid>
		<description><![CDATA[Gamasutra - Features - Making Games On The Side: Development In The Real World. Great article that profiles a couple of folks working on game projects in their spare time.  A pretty inspiring read, particularly if you are trying to do the same sort of thing.  Good advice from the developers too.  Read it. "I [...]
Related posts:<ol>
<li><a href='http://www.platypotamus.com/2008/02/14/gamasutra-stories-from-the-sandbox/' rel='bookmark' title='Gamasutra:  Stories from the sandbox'>Gamasutra:  Stories from the sandbox</a></li>
<li><a href='http://www.platypotamus.com/2010/07/21/gamasutra-features-evaluating-game-mechanics-for-depth/' rel='bookmark' title='Gamasutra &#8211; Features &#8211; Evaluating Game Mechanics For Depth'>Gamasutra &#8211; Features &#8211; Evaluating Game Mechanics For Depth</a></li>
<li><a href='http://www.platypotamus.com/2010/08/04/gamasutra-news-in-depth-no-female-heroes-at-activision/' rel='bookmark' title='Gamasutra &#8211; News &#8211; In-Depth: No Female Heroes At Activision?'>Gamasutra &#8211; News &#8211; In-Depth: No Female Heroes At Activision?</a></li>
</ol>

Related posts brought to you by <a href='http://yarpp.org'>Yet Another Related Posts Plugin</a>.]]></description>
		<wfw:commentRss>http://www.platypotamus.com/2010/07/15/gamasutra-making-games-on-the-side/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gamasutra:  Stories from the sandbox</title>
		<link>http://www.platypotamus.com/2008/02/14/gamasutra-stories-from-the-sandbox/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gamasutra-stories-from-the-sandbox</link>
		<comments>http://www.platypotamus.com/2008/02/14/gamasutra-stories-from-the-sandbox/#comments</comments>
		<pubDate>Thu, 14 Feb 2008 20:04:35 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Narrative]]></category>
		<category><![CDATA[gamasutra]]></category>
		<category><![CDATA[sandbox]]></category>

		<guid isPermaLink="false">http://www.platypotamus.com/2008/02/14/gamasutra-stories-from-the-sandbox/</guid>
		<description><![CDATA[A fantastic article over at gamasutra discusses stories in sandbox games.  It thoroughly discusses the various scenarios in which story can play into these games, and how to best incorporate it there.  Game students, read this article. It also mentions one of the best (free) indie games you've never played. Share and Enjoy:Related posts: Gamasutra: [...]
Related posts:<ol>
<li><a href='http://www.platypotamus.com/2010/07/15/gamasutra-making-games-on-the-side/' rel='bookmark' title='Gamasutra:  Making Games on the Side'>Gamasutra:  Making Games on the Side</a></li>
<li><a href='http://www.platypotamus.com/2010/07/21/gamasutra-features-evaluating-game-mechanics-for-depth/' rel='bookmark' title='Gamasutra &#8211; Features &#8211; Evaluating Game Mechanics For Depth'>Gamasutra &#8211; Features &#8211; Evaluating Game Mechanics For Depth</a></li>
<li><a href='http://www.platypotamus.com/2010/08/04/gamasutra-news-in-depth-no-female-heroes-at-activision/' rel='bookmark' title='Gamasutra &#8211; News &#8211; In-Depth: No Female Heroes At Activision?'>Gamasutra &#8211; News &#8211; In-Depth: No Female Heroes At Activision?</a></li>
</ol>

Related posts brought to you by <a href='http://yarpp.org'>Yet Another Related Posts Plugin</a>.]]></description>
		<wfw:commentRss>http://www.platypotamus.com/2008/02/14/gamasutra-stories-from-the-sandbox/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

