Posts Tagged ‘mod’

My Oblivion Mod List

Monday, August 23rd, 2010

Off and on lately, I've been replaying Oblivion.  I tend to do this with any Bethesda RPG... play it extensively when it first comes out, and then revisit it years later after modding it into a mostly unrecognized state.  This makes the game feel almost like a sequel at this point, because of how little I remember and how different the gameplay experience is.  It also almost makes me want to revisit Morrowind (again) with crazy mods.  Maybe I will down the road.

In any case, several folks have asked me about the mods I've been using, and so I've decided to share the rather extensive list I'm using, as well as some thoughts.

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